Demo is out: play it now
Every turn is a marble collision, and how well you line them up decides how much damage you deal.
The Steam demo for Pinball Hero is live. Install the Steam client, click once, and you're in, with no extra setup.
There are two ways in. On the Steam store page, scroll to the demo section and hit "Download Demo". Or use the "Download Demo" button on this site, which launches the install directly if you already have Steam running.
What's in the demo
The demo opens up the core loop. You assemble a party out of different marbles. Heroes, skills and talents are all physical marbles, and their stats tie directly into how they behave on the table. Combat is turn based. Every turn is a marble collision, and angle and force decide the damage, so positioning and aiming are the actual strategy rather than clicking numbers. The marbles you pick up during a run change how it plays, and different combinations feel very different.
The demo runs a full game loop, with nothing cut out of it. The point is for you to actually play it and then tell me where it feels off.
After you've played
If it clicks, adding it to your wishlist is the most useful support. Steam will ping you on launch day instead of you having to check the store page yourself.
After this build I'll keep writing on the dev log about how the numbers get tuned, why a mechanic got thrown out and rebuilt, and the rendering traps I fell into. To catch updates early, subscribe via RSS.
If something breaks or feels bad, come find me on Discord or just email.